If you haven’t yet heard of Ingress by Google then you have either been switched off from the social media world or don’t move in geeky enough circles (no G+ pun intended).
Enlightened vs Resistance is a mastermind concept cooked up by the amazing Niantic Labs at Google (more on this later).
Here is a little about the game before I go into sharing my thoughts on the game:
The primary goal of the game is defend the takeover of the human race by an unknown “Shaper” force or, depending on your perspective, to assist in an “Enlightenment” of mankind through an alliance with the Shapers. This is accomplished by aligning with either the Resistance or the Enlightened faction and by creating “Control Fields” over geographic areas. Progress in the game is measured by the number of Mind Units controlled by each Faction (visible on the Intel Map).
XM Control Fields are established by claiming Portals and then linking Portals together to form Fields. More powerful Portals can link over longer distances (up to hundreds of kilometers). The link range of a Portal is determined by the power of the attached Resonators. Portal Keys are needed to form links.
When three Portals are linked to form a triangle, a Control Field is established over the region. It will be rendered on the Scanner as a hazy blue or green field over the area. The number of Mind Units claimed is related to the population density of the area covered. Cities yield more Mind Units than rural areas.
Your ultimate goal is to cooperate with other players in your Faction to secure or liberate the entire world.
Now first off it’s worth saying that I primarily am not a gamer though this caught my eye and given the hype I was seeing I just had to get involved, it seemed very much like V to me and I simply love that programme (old and new).
Getting into a closed Beta is not easy as many folks who are desperately trying to get a code to join the game will confirm however one of the brains behind the game, Brandon Badger, who is the Product Manager for Niantic Labs at Google has decided to hand out some codes to people who show artistic skill in relation to the game itself.
Having followed the stream of folk trying to get one of the invites closely, I decided that I would try myself and get an invite with this entry:
And there it was! Enough to get me a coveted spot in the open beta…
The doors were finally opened and no longer would I see the screen taunting me for an activation code.
Upon opening the game and inputting the activation code I was greeted with a ToS page and a warning that saving the world was dangerous… if I wasn’t already hooked I am now!
After completing the initial sign up the game then starts to find your location and gives you an overview of the
game in true game scrolling story type style.
When you have gone through the introduction you receive an incoming message from ADA which advises you that you need to collect Exotic Matter (known as XM) and in a matter of seconds following you clicking Start Training the game pinpoints where you are in the world down to street level and you are instantly shown a map with more XM than you can imagine (purple moving dots).
Your first mission is to collect 1000 XM, which is not easy! This is probably the only game I have ever known to make me want to leave the house at 10:30pm and travel the streets of my town collecting XM. If you don’t move from your settee then very slowly parts of XM will move into your radius and you will collect them being confirmed by a computerised voice advising you of your new XM levels.
Inside the console there are several options open to you so we will go through them one at a time in an overview sort of fashion.
- COMM :The communication hub. Your in game actions are broadcast here and you have the ability to talk too however in my area there was very little chatter. The comm section allows you to communicate Localally, Regionally and at a Global level.
- ITEMS: As I do not yet have items it’s hard to say what will show here though I can imagine it will be XMP’s will be (XM Bombs)
- INTEL: This shows a world map with both factions being shown. More to come on this later as we move through the game
- MISSION: This shows a list of current and future missions and allows you to abort or view the briefing for each one.
- RECRUIT: This speaks for itself, an area for you to recruit new members however I have 0 invites right now, sorry folks.
- DEVICE: This is essentially the settings area and you can see the options which are available in the screenshots below
OK so now that we have taken a quick walk through of the app and have an idea what needs to be done it’s time to head out and collect some XM to get going!
I will keep you allinformed of the progress as I progress through the game – we hope you join us or stick around to find out more.
Some sites to check out first for you all though: