TripleTown is a simple single-player application which is a very nice game to play. It’s very simplistic and when you first start the game for the first time you get walked through very quickly and easily. Once you pass through the tutorial the game is very simple. One snag before you open the game, is that if you have Icon OCD (where all the icons must pass the Android Icon guidelines) like me, the icon will annoy you!
A nice feature about the game is the ability to leave the game and come back to it in a paused state:
I fully don’t understand the points system, and using OpenFient is a little slow for me, however that is unreleated to the game. When you start to get hang of the game, you being to hit the roadblock of “no more turns”. A sneaky tactic to get you to pay for the game, but in some ways it’s good. If you like the game, it is $3.99 for the “unlimited turns” in-app purchase and it has kept me addicted all day long.
A few notable issues is the game feels laggy for what it is. This could be down to some rendering engine, as the game feels as though it shouldn’t use many resources at all. It has notably drained my battery quite a bit which is a problem.
Next, there is the “Store” which allows you to buy items with your coins, which you can also purchase for real money.
I don’t understand how this works, as for me the buttons are too hard to press on my device (LG 2x), but the exit button works fine. I also found pressing MENU does this as well, and due to the lagginess of the app, I have opened quite a few “Store” menus at once.
The game involves monsters which you can trap and they turn into gravestones and 3 of them turn into a church. Also, combining loads of trees gives you a house which you have people who walk about and run away when they see a monster. So far I’ve only encountered 2 types of monster. The standard type and the flying ones which jump about at every turn. I don’t really get how the whole reality factor works, it just does.
Here’s a picture of a game in progress:
Another confusing aspect is the End-Game style which involves mostly placing an item in the “holder” which you can also store stuff like crystals which complete the merging process quickly for you.
However, once you have completed the game you get a neat summary:
Nice application but with some issues with speed/optimization and a few kinks in gameplay, but worth paying for