Just two days ago the latest game by Kairosoft, who you probably know for Game Dev Story, released the English version of RPG Story, now called Dungeon Village into the Market. Being a big Kairosoft fanboy I was quick to buy it and write this review. Let’s get started!
The basis of the game is that you are in-charge of a village through which adventurers pass through on the way to dungeons and quests. It is your job to build up the village and increase its star rating in order to attract more adventurers, to spend more money in your shops. You can spend money to build new buildings, buy armour for your adventurers, or to send of some of your adventurers on a quest. While on quests or just battling some monsters, the adventurers gain experience which levels them up, increasing various stats on them. This makes battles quicker and easier. During quests your adventurers can uncover treasures, which you can either sell for money, or give to the adventurers to make them stronger.
You can throw events to boost the popularity of your town and to increase stats on your adventurers. You buy these events using the number under the money on the top right. You also use these to unlock new buildings to improve your village with.
One other concept is the Cauldron menu which is a place to throw in some items you have along with some armor you also have, and you have a chance of getting some buffs on them. The recipes are all hit and miss though, so you need to give this a few goes.
While I can see the repetitive gameplay of Dungeon Village getting boring to me in the future, I do not believe that future is true. After two days of near obsessive playing I am still very early on in the game with only a 2 Star village and I keep unlocking new options under the menu and buildings so their should be a whole load of gameplay left for this addict.
The game runs great on my ZTE Blade running CM7 which is a very weak phone compared to everything else on the market, but does occasionally stutter for a few seconds but does recover quickly. It should run on just about any Android phone running 1.6 or above. It’s a battery draining game, but I am not sure if this is the game’s or my fault for spending to much time with each other. I’m going to give this a good 8/10 for these reasons.